- published: 27 Nov 2015
- views: 23000
Developing room-scale VR games Zach Barth (Valve) Developing games for VR presents many opportunities, but also many challenges. In this talk we'll explore some of the common problems encountered when designing and developing VR games and look at solutions developed by Valve and other game studios. Topics covered include the exciting game design possibilities of room-scale VR and using SteamVR to write hardware-agnostic games. Zach Barth (Valve) Zach is a game designer and programmer at Valve, currently working on SteamVR. Prior to joining Valve, Zach was the creative director at the independent game studio Zachtronics, where he worked on SpaceChem, Infinifactory, and TIS-100. valvesoftware.com
Virtual Desktop 1.0 is a SteamVR app that lets you interface with your desktop like never before (seriously). Let's see what it can do! OFFER STILL VALID: Use code AWESOMESAUCE for a $5 .tech domain (It's normally $50): http://www.get.tech ▷ SHOP MY STORE http://www.awesomesaucenetwork.com/store/ ▷ CREDITS Kevin Macleod - http://www.incompetech.com Audio file(s) provided by http://www.audiomicro.com NoCopyrightSounds https://www.youtube.com/user/NoCopyrightSounds
This is what coding for VR is like. Watch the sun go down as I sit in front of my 65" 4k television and code a VR application. This was only an hour long session, of exploration and testing out A-frame with the vive.
► FREE COURSE - 5 Learning Mistakes Software Developers Make ◄ https://simpleprogrammer.com/learn-faster SUBSCRIBE TO THIS CHANNEL: vid.io/xokz CHECK OUT HIRED.COM: http://simpleprogrammer.com/hiredsp Specialization & Niching Down For Programmers: https://www.youtube.com/playlist?list=PLjwWT1Xy3c4W5SK-MGjp_KSFZF2pEMCt8 Virtual Reality: Too Early To Specialize? So, a lot of you have probably heard of virtual reality (or VR) over the last few months, right? VR is definitely getting more attention and exposure on the media and more attention is being drawn into this amazing area of expertise. So, for those who don't know, Virtual Reality (VR) consists of "Virtual reality (VR) typically refers to computer technologies that use software to generate realistic images, sounds and other sensati...
The code and tutorial can be accessed here: https://coderbyte.com/tutorial/create-a-virtual-reality-game-for-google-cardboard Tutorial on how to create your first mobile-based virtual reality game using Unity and the Google Cardboard Unity plugin.
Let's make a virtual reality game! Join Shanee Nishry for a live coding session using the Unity Cardboard SDK to create a virtual reality game. By the end of the session we will have a small yet fun "defend the castle" game with a terrifyingly cute enemy army and a player controlled cannon to fend off the attack. We'll explore stereoscopic rendering, user controls using input and the Cardboard Reticle and even add 3D real-time binaural audio! See all the talks from Google I/O 2016 here: https://goo.gl/olw6kV Watch more Android talks at I/O 2016 here: https://goo.gl/Uv3jls Watch more Chrome talks at I/O 2016 here: https://goo.gl/JoMLpB Watch more Firebase talks at I/O 2016 here: https://goo.gl/JTH9Fr Subscribe to the Google Developers Channel: http://goo.gl/mQyv5L #io16 #GoogleIO #Googl...
Oculus Connect 2 is our second annual developer conference where engineers, designers, and creatives from around the world come together to learn about the future of the Oculus platform and push virtual reality forward. Session Description: John Carmack will demonstrate the process of developing a simple VR application using a new development environment for rapid development and open deployment on Gear VR. You’ll also learn more about media processing, remote development, deployment, and multi-user setup. Speaker: John Carmack, CTO, Oculus Learn more about Oculus Connect: http://ocul.us/OC2 Official Oculus Channels: Oculus: ocul.us/Oculus Facebook: ocul.us/Facebook Twitter: ocul.us/Twitter Instagram: ocul.us/Instagram
--------- THIS VIDEO IS SPONSORED BY -------------- The Tech Academy http://ow.ly/RAMO30fE7Oc Dev Mountain Coding Bootcamp https://goo.gl/P4vgKS HipsterCode (my website) https://www.hipstercode.com/ JOIN MY SLACK CHANNEL https://www.patreon.com/chrishawkes
Filmmakers breaking into virtual reality face an entirely new set of challenges; creating for a new medium requires a new perspective. Join Google's Principal Filmmaker for VR, Jessica Brillhart, as she explores the emerging landscape and language of cinematic VR – providing some of her own insights from being a creator in this field while highlighting experiences produced by the world's most prolific VR content creators. See all the talks from Google I/O 2016 here: https://goo.gl/olw6kV Watch more Android talks at I/O 2016 here: https://goo.gl/Uv3jls Watch more Chrome talks at I/O 2016 here: https://goo.gl/JoMLpB Watch more Firebase talks at I/O 2016 here: https://goo.gl/JTH9Fr Subscribe to the Google Developers Channel: http://goo.gl/mQyv5L #io16 #GoogleIO #GoogleIO2016
In this video, Josh Carpenter and Brandon Jones give an update on WebVR and share key code and business learnings from early adopters of VR, including best practices for creating immersive WebVR experiences that work on desktop, mobile, and in VR headsets. They also discuss the future of augmented reality on the web. Check out the rest of the Chrome Dev Summit videos here: https://goo.gl/ekCoVu Subscribe to the Google Chrome Developers channel: http://goo.gl/LLLNvf
👍Buy VR: http://amzn.to/2dLUmzM Google VR is also the partner in developer the VR Developer Nanodegree for Udacity and its use the Unity Game Engine Here is the Link VR Developer Nanodegree: http://bit.ly/2dpvrne VR Developer Nanodegree will take you 3 months to 6 months to complete it But you need to ask you self, Do you think VR will succeed to fail. I will Say Virtual Reality will not take off but you can use the knowledge which you will be learning in the Nanodegree for Game Development. The first project in VR Nanodegree will be developer your First VR App But you won't be doing any hardcore VR Coding. At the end VR Job openings are up 800% per Year So You can give a Try to VR. Subscribe for More Jimmy a Geek Tech Questions Videos. ♞Host: Umair Ramay (Jimmy a Geek) ♞Ask Me Questi...
Step inside of Java code with the PRIMITIVE Graphical Interpreter. With the power of data visualization in virtual reality, exploring large and complicated code bases has never been more immersive. Music Credit: "Rapid Cognition" by Phutureprimitive From the album Kinetik phutureprimitive.com
Super exciting tutorial this week on using Vizor.IO, a new platform for developing WebVR. He will go over how you can view other projects and then how to make your own simple scene with teleportation, literally without coding Here is the link to Vizor: https://vizor.io/ Here is the link to the project you can make: http://vizor.io/techstart/fusedvr_teleport Welcome to the weekly FusedVR Tutorials! These videos/streams are a chance not only for anyone to learn more about VR development, but also a chance for anyone to ask questions about LITERALLY anything! Whether it be about your own VR development, your future projects, or just VR in general, we would love to talk with you about it! Suggestions for future streams. Post Here: http://fusedvr.com If you missed last week's stream, here i...
Epic Games' Tim Sweeney and Mike Fricker give a first glimpse of VR content creation using the first VR Editor for a game engine. Using the Unreal Editor in VR mode developers can create content in VR using the HTC Vive and Oculus motion controls. Check out unrealengine.com/blog for more information, and watch Twitch.tv/UnrealEngine on March 16 for release details.
This tutorial goes through how to make a VR (virtual reality) app for your mobile device using the new Google VR plugin for Unity (previously Google Cardboard). The app can be build to run on Android or IOS phones as long as they are compatible with Google Cardboard. I tried to make this as quick and simple as possible. The game consists of a maze that you can navigate through. Your first person character walks forward in whatever direction your head is facing. To follow along you will need: Unity 3D: https://unity3d.com/ The Google VR plugin: https://developers.google.com/vr/unity/download (click "download the repo directly) Thanks for looking and let me know in the comments if you have any questions! Next up daydream controller support!
You can now control Unity VR environment from inside with a virtual keyboard. you can download it from: https://www.dropbox.com/sh/ktwcrz2qjl84zt8/t5rFmlamDR/coding_v0.1.zip
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WARNING: THIS VIDEO IS NOW RATHER OLD. THE INSTRUCTIONS MAY NOT WORK WITH THE LATEST VERSION OF UNITY AND/OR PLUGINS. I RECOMMEND YOU FOLLOW A MORE RECENT TUTORIAL VIDEO INSTEAD OF THIS ONE. In 22 minutes I'll take you step-by-step and show you how to quickly and efficiently build a Unity VR experience from scratch. We'll cover the following: (1) Steam VR Plugin - The backbone of any Unity VR project, (2) ProBuilder Basic - For quick VR level prototyping, (3) The Lab Renderer - To look pretty like Mommy, (4) Vive-Teleporter - Smooth parabolic teleportation similar to The Lab.
EDIT: I SCREWED UP. YOU MUST INSTALL BLENDER TO IMPORT THE GUN INTO UNITY. ANOTHER OPTION WOULD BE JUST TO FIND A FREE GUN ON THE ASSET STORE, THEN YOU WONT NEED BLENDER. This Tutorial will walk you through making your first virtual reality app FPS with the Unity 3D video game engine and the GoogleVR plugin. This game will work for IOS and Android so it will run with traditional Google Cardboard headsets as well as the new Daydream VR headset. This will not require any previous experience with VR development or Unity 3D so I will try to make all the instructions as clear and beginner friendly as possible. The virtual reality game we will be making is a first person zombie shooter. The best part is, all the software we need to create this game is available for free. I know I learn best t...