• Zach Barth - Makes a VR game in 17 minutes [Summit 2015]

    Developing room-scale VR games Zach Barth (Valve) Developing games for VR presents many opportunities, but also many challenges. In this talk we'll explore some of the common problems encountered when designing and developing VR games and look at solutions developed by Valve and other game studios. Topics covered include the exciting game design possibilities of room-scale VR and using SteamVR to write hardware-agnostic games. Zach Barth (Valve) Zach is a game designer and programmer at Valve, currently working on SteamVR. Prior to joining Valve, Zach was the creative director at the independent game studio Zachtronics, where he worked on SpaceChem, Infinifactory, and TIS-100. valvesoftware.com

    published: 27 Nov 2015
  • Virtual Desktop 1.0 FULL DEMO w/ HTC Vive!

    Virtual Desktop 1.0 is a SteamVR app that lets you interface with your desktop like never before (seriously). Let's see what it can do! OFFER STILL VALID: Use code AWESOMESAUCE for a $5 .tech domain (It's normally $50): http://www.get.tech ▷ SHOP MY STORE http://www.awesomesaucenetwork.com/store/ ▷ CREDITS Kevin Macleod - http://www.incompetech.com Audio file(s) provided by http://www.audiomicro.com NoCopyrightSounds https://www.youtube.com/user/NoCopyrightSounds

    published: 28 Apr 2016
  • RiftSketch: Live coding in VR with the Oculus Rift, Firefox WebVR, JavaScript and Three.js

    I built a live-coding web app for the Oculus Rift where you code in JavaScript using Three.js and watch the world change around you in real-time. It's quite a niche application since you need to have an Oculus Rift, be a JavaScript programmer *and* be sufficiently familiar with Three.js but, if you fit that criteria, it's a surprisingly engaging experience! If happen to have a Rift and you want to try it out yourself, download the Windows or OS X or dev build of Firefox that includes the WebVR APIs from http://blog.bitops.com/blog/2014/08/20/updated-firefox-vr-builds/ and visit http://brianpeiris.github.io/RiftSketch with your Rift hooked up. The code's messy but it's up on GitHub: https://github.com/brianpeiris/RiftSketch Edit: Since people keep asking, the music is actually just one ...

    published: 04 Oct 2014
  • Best Programming Languages for Augmented Reality

    --------- THIS VIDEO IS SPONSORED BY -------------- The Tech Academy http://ow.ly/RAMO30fE7Oc Dev Mountain Coding Bootcamp https://goo.gl/P4vgKS HipsterCode (my website) https://www.hipstercode.com/ JOIN MY SLACK CHANNEL https://www.patreon.com/chrishawkes

    published: 30 May 2017
  • This is what it's like to code for VR

    This is what coding for VR is like. Watch the sun go down as I sit in front of my 65" 4k television and code a VR application. This was only an hour long session, of exploration and testing out A-frame with the vive.

    published: 20 Nov 2016
  • Unity VR Tutorial: How to Build a Robin Hood VR Game From Scratch

    This week we will be looking at how to create a basic bow & arrow game with the Vive and SteamVR in Unity. There are quite a few games that use a bow on Steam such as The Lab, Bowslinger, and Vanishing Realms to name a few, so we thought it would be fun to actually create one. We will start with the bow mechanism and then add some targets to the scene. Link to the Bow & Arrow: bit.ly/1XHFv9P Link To Github Repo: bit.ly/1TrAigV Welcome to the weekly FusedVR Livestream! These streams are a chance not only for anyone to learn more about VR development, but also a chance for anyone to ask questions about LITERALLY anything! Whether it be about your own VR development, your future projects, or just VR in general, we would love to talk with you about it! NO EXPERIENCE REQUIRED! If you miss...

    published: 21 May 2016
  • Code in Virtual Reality

    Into programming? Now you can be *into* programming. WEBSITE: http://futurism.com FACEBOOK: https://www.facebook.com/futurism TWITTER: https://twitter.com/futurism INSTAGRAM: https://instagram.com/futurism TUMBLR: http://futurismnews.tumblr.com/

    published: 04 Oct 2016
  • Virtual Reality (VR): Too Early To Specialize?

    FREE COURSE - 5 Learning Mistakes Software Developers Make ◄ https://simpleprogrammer.com/learn-faster SUBSCRIBE TO THIS CHANNEL: vid.io/xokz CHECK OUT HIRED.COM: http://simpleprogrammer.com/hiredsp Specialization & Niching Down For Programmers: https://www.youtube.com/playlist?list=PLjwWT1Xy3c4W5SK-MGjp_KSFZF2pEMCt8 Virtual Reality: Too Early To Specialize? So, a lot of you have probably heard of virtual reality (or VR) over the last few months, right? VR is definitely getting more attention and exposure on the media and more attention is being drawn into this amazing area of expertise. So, for those who don't know, Virtual Reality (VR) consists of "Virtual reality (VR) typically refers to computer technologies that use software to generate realistic images, sounds and other sensati...

    published: 07 Dec 2016
  • Is life a video game? | Elon Musk | Code Conference 2016

    Is our life a simulation? Elon Musk has thought about this a lot. Click here for the full interview with Elon: https://www.youtube.com/watch?v=wsixsRI-Sz4&index=9&list=PLKof9YSAshgyPqlK-UUYrHfIQaOzFPSL4 For more clips with Elon Musk, check out this playlist: https://www.youtube.com/playlist?list=PLKof9YSAshgyPqlK-UUYrHfIQaOzFPSL4

    published: 02 Jun 2016
  • VR Coding Environment Prototype in Unity (for Oculus Rift)

    You can now control Unity VR environment from inside with a virtual keyboard. you can download it from: https://www.dropbox.com/sh/ktwcrz2qjl84zt8/t5rFmlamDR/coding_v0.1.zip

    published: 23 Jun 2013
  • Vizor.IO WebVR Tutorial (NO CODE!)

    Super exciting tutorial this week on using Vizor.IO, a new platform for developing WebVR. He will go over how you can view other projects and then how to make your own simple scene with teleportation, literally without coding Here is the link to Vizor: https://vizor.io/ Here is the link to the project you can make: http://vizor.io/techstart/fusedvr_teleport Welcome to the weekly FusedVR Tutorials! These videos/streams are a chance not only for anyone to learn more about VR development, but also a chance for anyone to ask questions about LITERALLY anything! Whether it be about your own VR development, your future projects, or just VR in general, we would love to talk with you about it! Suggestions for future streams. Post Here: http://fusedvr.com If you missed last week's stream, here i...

    published: 25 Feb 2017
  • Virtual Desktop 1.0 Trailer

    Official website: http://www.vrdesktop.net/ Music by Ross Bugden: https://www.youtube.com/channel/UCQKGLOK2FqmVgVwYferltKQ

    published: 23 Mar 2016
  • 1 Year of VR Research

    Wow, wasn't expecting so much when I started editing this together. Easy to forget how differently we thought about these technologies only a year ago. Which was so different from a year before that. And the year before that. We're now in our 4th year of research, but this was our 1st year with so much support, and as a nonprofit, and we're really excited about it all! If you want to find out more about any of the projects shown, you can probably find them on http://elevr.com. Or if you want to contact the research group you can use the gmail address "elevirtual". Our group is part of HARC at YCR: https://harc.ycr.org

    published: 26 May 2017
  • Live coding: Make a virtual reality game - Google I/O 2016

    Let's make a virtual reality game! Join Shanee Nishry for a live coding session using the Unity Cardboard SDK to create a virtual reality game. By the end of the session we will have a small yet fun "defend the castle" game with a terrifyingly cute enemy army and a player controlled cannon to fend off the attack. We'll explore stereoscopic rendering, user controls using input and the Cardboard Reticle and even add 3D real-time binaural audio! See all the talks from Google I/O 2016 here: https://goo.gl/olw6kV Watch more Android talks at I/O 2016 here: https://goo.gl/Uv3jls Watch more Chrome talks at I/O 2016 here: https://goo.gl/JoMLpB Watch more Firebase talks at I/O 2016 here: https://goo.gl/JTH9Fr Subscribe to the Google Developers Channel: http://goo.gl/mQyv5L #io16 #GoogleIO #Googl...

    published: 20 May 2016
  • PRIMITIVE - Graphical Interpreter

    Step inside of Java code with the PRIMITIVE Graphical Interpreter. With the power of data visualization in virtual reality, exploring large and complicated code bases has never been more immersive. Music Credit: "Rapid Cognition" by Phutureprimitive From the album Kinetik phutureprimitive.com

    published: 16 Sep 2016
  • Coding Challenge #64.2: Inverse Kinematics

    This coding challenge is the second in a series on kinematics! In this video I demonstrate forward inverse kinematics in Processing (Java) and create an eel or snake-like creature that follows the mouse. Link to Part 1: https://youtu.be/xXjRlEr7AGk Link to Part 3: https://youtu.be/RTc6i-7N3ms Link to Part 4: https://youtu.be/10st01Z0jxc Support this channel on Patreon: https://patreon.com/codingtrain To buy Coding Train merchandise: https://codingtrain.storenvy.com Send me your questions and coding challenges!: https://github.com/CodingTrain/Rainbow-Topics Contact: Twitter: https://twitter.com/shiffman The Coding Train website: http://thecodingtrain.com/ Links discussed in this video: Kinematics on Wikipedia: https://en.wikipedia.org/wiki/Kinematics Interactive Fish Aquarium Desktop ...

    published: 17 Mar 2017
  • Create a Virtual Reality Game in Seven Minutes (Google Cardboard)

    The code and tutorial can be accessed here: https://coderbyte.com/tutorial/create-a-virtual-reality-game-for-google-cardboard Tutorial on how to create your first mobile-based virtual reality game using Unity and the Google Cardboard Unity plugin.

    published: 03 Jan 2015
  • Oculus Connect 2: Live Coding Session with John Carmack

    Oculus Connect 2 is our second annual developer conference where engineers, designers, and creatives from around the world come together to learn about the future of the Oculus platform and push virtual reality forward. Session Description: John Carmack will demonstrate the process of developing a simple VR application using a new development environment for rapid development and open deployment on Gear VR. You’ll also learn more about media processing, remote development, deployment, and multi-user setup. Speaker: John Carmack, CTO, Oculus Learn more about Oculus Connect: http://ocul.us/OC2 Official Oculus Channels: Oculus: ocul.us/Oculus Facebook: ocul.us/Facebook Twitter: ocul.us/Twitter Instagram: ocul.us/Instagram

    published: 04 Nov 2015
  • VR Level design - VR game development in Unreal Engine 4

    Hey everyone! In this video I show off the new VR level editing tools in Unreal Engine 4.16. I hope you enjoy the video! Consider supporting me on Patreon: https://www.patreon.com/matthewpalaje Social media: My Blog: https://www.matthewpalaje.com/development-blog/ Twitter: https://twitter.com/Matthew_Palaje Instagram: https://www.instagram.com/matthewpalaje/ My Android game: https://play.google.com/store/apps/details?id=com.MatthewPalaje.Unknown&hl=en Website: http://matthewpalaje.com/

    published: 25 May 2017
  • How To Virtual Reality App in UNDER 15 MINUTES!! with Google VR and Unity for Android or IOS

    ​This tutorial goes through how to make a VR (virtual reality) app for your mobile device using the new Google VR plugin for Unity (previously Google Cardboard). The app can be build to run on Android or IOS phones as long as they are compatible with Google Cardboard. I tried to make this as quick and simple as possible. The game consists of a maze that you can navigate through. Your first person character walks forward in whatever direction your head is facing. To follow along you will need: Unity 3D: https://unity3d.com/ The Google VR plugin: https://developers.google.com/vr/unity/download (click "download the repo directly) Thanks for looking and let me know in the comments if you have any questions! Next up daydream controller support!

    published: 24 Aug 2016
  • Dennis working on coding VR game

    Dennis is working on his VR game for the invention convention. In this part he is coding the functions on the controllers with their task in the game.

    published: 14 Feb 2018
  • Edutech Korea 2017 in Coex Mall! VR, 3D Printer and Coding Education!

    I went to the Edutech (Education Fair) Korea in Coex. In this Vlog I filmed my way from my office to Coex, and some moments of the education fair! :)

    published: 19 Jan 2017
  • VR FPS Game Prototype - Learning VR game development in Unreal Engine 4

    Hey everyone! In this video I show you a three day prototype I developed to learn shooting mechanics in VR. Patreon: https://www.patreon.com/matthewpalaje Music: https://opengameart.org/content/enchanted-tiki-86 Social media: My Blog: https://www.matthewpalaje.com/development-blog/ Twitter: https://twitter.com/Matthew_Palaje Instagram: https://www.instagram.com/matthewpalaje/ My Android game: https://play.google.com/store/apps/details?id=com.MatthewPalaje.Unknown&hl=en Website: http://matthewpalaje.com/

    published: 18 May 2017
  • No Coding Unity VR Game Development - Part 7: Using Third Person Controller

    In this part, we look at building a basic scene with lighting and importing the third person controller that comes with Unity for prototyping purposes. We also discuss moving your camera and object parenting. No Coding Unity VR Game Development tutorial series. In this series we will be making a hack and slash VR game starting from absolutely zero. For the coding aspect, we will be using Unity's Playmaker asset, the only non-free tool used in the entire process.

    published: 23 Oct 2017
developed with YouTube
Zach Barth - Makes a VR game in 17 minutes [Summit 2015]

Zach Barth - Makes a VR game in 17 minutes [Summit 2015]

  • Order:
  • Duration: 23:36
  • Updated: 27 Nov 2015
  • views: 25830
videos
Developing room-scale VR games Zach Barth (Valve) Developing games for VR presents many opportunities, but also many challenges. In this talk we'll explore some of the common problems encountered when designing and developing VR games and look at solutions developed by Valve and other game studios. Topics covered include the exciting game design possibilities of room-scale VR and using SteamVR to write hardware-agnostic games. Zach Barth (Valve) Zach is a game designer and programmer at Valve, currently working on SteamVR. Prior to joining Valve, Zach was the creative director at the independent game studio Zachtronics, where he worked on SpaceChem, Infinifactory, and TIS-100. valvesoftware.com
https://wn.com/Zach_Barth_Makes_A_Vr_Game_In_17_Minutes_Summit_2015
Virtual Desktop 1.0 FULL DEMO w/ HTC Vive!

Virtual Desktop 1.0 FULL DEMO w/ HTC Vive!

  • Order:
  • Duration: 16:49
  • Updated: 28 Apr 2016
  • views: 328479
videos
Virtual Desktop 1.0 is a SteamVR app that lets you interface with your desktop like never before (seriously). Let's see what it can do! OFFER STILL VALID: Use code AWESOMESAUCE for a $5 .tech domain (It's normally $50): http://www.get.tech ▷ SHOP MY STORE http://www.awesomesaucenetwork.com/store/ ▷ CREDITS Kevin Macleod - http://www.incompetech.com Audio file(s) provided by http://www.audiomicro.com NoCopyrightSounds https://www.youtube.com/user/NoCopyrightSounds
https://wn.com/Virtual_Desktop_1.0_Full_Demo_W_Htc_Vive
RiftSketch: Live coding in VR with the Oculus Rift, Firefox WebVR, JavaScript and Three.js

RiftSketch: Live coding in VR with the Oculus Rift, Firefox WebVR, JavaScript and Three.js

  • Order:
  • Duration: 10:36
  • Updated: 04 Oct 2014
  • views: 257222
videos
I built a live-coding web app for the Oculus Rift where you code in JavaScript using Three.js and watch the world change around you in real-time. It's quite a niche application since you need to have an Oculus Rift, be a JavaScript programmer *and* be sufficiently familiar with Three.js but, if you fit that criteria, it's a surprisingly engaging experience! If happen to have a Rift and you want to try it out yourself, download the Windows or OS X or dev build of Firefox that includes the WebVR APIs from http://blog.bitops.com/blog/2014/08/20/updated-firefox-vr-builds/ and visit http://brianpeiris.github.io/RiftSketch with your Rift hooked up. The code's messy but it's up on GitHub: https://github.com/brianpeiris/RiftSketch Edit: Since people keep asking, the music is actually just one of the royalty-free tracks from YouTube's audio library called "Grass" by "Silent Partner": https://www.youtube.com/audiolibrary_download?vid=2545f834238bcd11
https://wn.com/Riftsketch_Live_Coding_In_Vr_With_The_Oculus_Rift,_Firefox_Webvr,_Javascript_And_Three.Js
Best Programming Languages for Augmented Reality

Best Programming Languages for Augmented Reality

  • Order:
  • Duration: 9:01
  • Updated: 30 May 2017
  • views: 8362
videos
--------- THIS VIDEO IS SPONSORED BY -------------- The Tech Academy http://ow.ly/RAMO30fE7Oc Dev Mountain Coding Bootcamp https://goo.gl/P4vgKS HipsterCode (my website) https://www.hipstercode.com/ JOIN MY SLACK CHANNEL https://www.patreon.com/chrishawkes
https://wn.com/Best_Programming_Languages_For_Augmented_Reality
This is what it's like to code for VR

This is what it's like to code for VR

  • Order:
  • Duration: 0:31
  • Updated: 20 Nov 2016
  • views: 323
videos
This is what coding for VR is like. Watch the sun go down as I sit in front of my 65" 4k television and code a VR application. This was only an hour long session, of exploration and testing out A-frame with the vive.
https://wn.com/This_Is_What_It's_Like_To_Code_For_Vr
Unity VR Tutorial: How to Build a Robin Hood VR Game From Scratch

Unity VR Tutorial: How to Build a Robin Hood VR Game From Scratch

  • Order:
  • Duration: 1:28:48
  • Updated: 21 May 2016
  • views: 75844
videos
This week we will be looking at how to create a basic bow & arrow game with the Vive and SteamVR in Unity. There are quite a few games that use a bow on Steam such as The Lab, Bowslinger, and Vanishing Realms to name a few, so we thought it would be fun to actually create one. We will start with the bow mechanism and then add some targets to the scene. Link to the Bow & Arrow: bit.ly/1XHFv9P Link To Github Repo: bit.ly/1TrAigV Welcome to the weekly FusedVR Livestream! These streams are a chance not only for anyone to learn more about VR development, but also a chance for anyone to ask questions about LITERALLY anything! Whether it be about your own VR development, your future projects, or just VR in general, we would love to talk with you about it! NO EXPERIENCE REQUIRED! If you missed last week's stream, here is a link to that video where we go over how to build a networked game in Unity (key time points are in the comments / description): https://www.youtube.com/watch?v=GEi_j7JUG-4 Interested in keeping up to date with the live streams? Follow us on social media or subscribe to the channel! https://www.facebook.com/fusionvr/ https://twitter.com/FusionEdVR http://bit.ly/1SZXwtn
https://wn.com/Unity_Vr_Tutorial_How_To_Build_A_Robin_Hood_Vr_Game_From_Scratch
Code in Virtual Reality

Code in Virtual Reality

  • Order:
  • Duration: 0:44
  • Updated: 04 Oct 2016
  • views: 7148
videos
Into programming? Now you can be *into* programming. WEBSITE: http://futurism.com FACEBOOK: https://www.facebook.com/futurism TWITTER: https://twitter.com/futurism INSTAGRAM: https://instagram.com/futurism TUMBLR: http://futurismnews.tumblr.com/
https://wn.com/Code_In_Virtual_Reality
Virtual Reality (VR): Too Early To Specialize?

Virtual Reality (VR): Too Early To Specialize?

  • Order:
  • Duration: 9:59
  • Updated: 07 Dec 2016
  • views: 6722
videos
FREE COURSE - 5 Learning Mistakes Software Developers Make ◄ https://simpleprogrammer.com/learn-faster SUBSCRIBE TO THIS CHANNEL: vid.io/xokz CHECK OUT HIRED.COM: http://simpleprogrammer.com/hiredsp Specialization & Niching Down For Programmers: https://www.youtube.com/playlist?list=PLjwWT1Xy3c4W5SK-MGjp_KSFZF2pEMCt8 Virtual Reality: Too Early To Specialize? So, a lot of you have probably heard of virtual reality (or VR) over the last few months, right? VR is definitely getting more attention and exposure on the media and more attention is being drawn into this amazing area of expertise. So, for those who don't know, Virtual Reality (VR) consists of "Virtual reality (VR) typically refers to computer technologies that use software to generate realistic images, sounds and other sensations that replicate a real environment (or create an imaginary setting), and simulate a user's physical presence in this environment, by enabling the user to interact with this space and any objects depicted therein using specialized display screens or projectors and other devices. VR has been defined as "...a realistic and immersive simulation of a three-dimensional environment, created using interactive software and hardware, and experienced or controlled by movement of the body" or as an "immersive, interactive experience generated by a computer". A person using virtual reality equipment is typically able to "look around" the artificial world, move about in it and interact with features or items that are depicted on a screen or in goggles. Virtual realities artificially create sensory experiences, which can include sight, touch, hearing, and, less commonly, smell. Most 2016-era virtual realities are displayed either on a computer monitor, a projector screen, or with a virtual reality headset (also called head-mounted display or HMD). HMDs typically take the form of head-mounted goggles with a screen in front of the eyes. Some simulations include additional sensory information and provide sounds through speakers or headphones. Virtual Reality actually brings the user into the digital world by cutting off outside stimuli. In this way user is solely focusing on the digital content." (Source: https://en.wikipedia.org/wiki/Virtual_reality) So, all this attention may raise a lot of different questions to programmers that want to specialize in VR. Is it too early? How it the market right now? Is it a shot in the dark? Watch this video and find out! If you have a question, email me at john@simpleprogrammer.com If you liked this video, share, like and, of course, subscribe! Subscribe To My YouTube Channel: http://bit.ly/1zPTNLT Visit Simple Programmer Website: http://simpleprogrammer.com/ Connect with me on social media: Facebook: https://www.facebook.com/SimpleProgrammer Twitter: https://twitter.com/jsonmez Other Links: Sign up for the Simple Programmer Newsletter: http://simpleprogrammer.com/email Simple Programmer blog: http://simpleprogrammer.com/blog Learn how to learn anything quickly: http://10stepstolearn.com Boost your career now: http://devcareerboost.com Other Related Topics: software development, programming, coding
https://wn.com/Virtual_Reality_(Vr)_Too_Early_To_Specialize
Is life a video game? | Elon Musk | Code Conference 2016

Is life a video game? | Elon Musk | Code Conference 2016

  • Order:
  • Duration: 3:44
  • Updated: 02 Jun 2016
  • views: 1307798
videos
Is our life a simulation? Elon Musk has thought about this a lot. Click here for the full interview with Elon: https://www.youtube.com/watch?v=wsixsRI-Sz4&index=9&list=PLKof9YSAshgyPqlK-UUYrHfIQaOzFPSL4 For more clips with Elon Musk, check out this playlist: https://www.youtube.com/playlist?list=PLKof9YSAshgyPqlK-UUYrHfIQaOzFPSL4
https://wn.com/Is_Life_A_Video_Game_|_Elon_Musk_|_Code_Conference_2016
VR Coding Environment Prototype in Unity (for Oculus Rift)

VR Coding Environment Prototype in Unity (for Oculus Rift)

  • Order:
  • Duration: 2:05
  • Updated: 23 Jun 2013
  • views: 3523
videos
You can now control Unity VR environment from inside with a virtual keyboard. you can download it from: https://www.dropbox.com/sh/ktwcrz2qjl84zt8/t5rFmlamDR/coding_v0.1.zip
https://wn.com/Vr_Coding_Environment_Prototype_In_Unity_(For_Oculus_Rift)
Vizor.IO WebVR Tutorial (NO CODE!)

Vizor.IO WebVR Tutorial (NO CODE!)

  • Order:
  • Duration: 14:27
  • Updated: 25 Feb 2017
  • views: 2565
videos
Super exciting tutorial this week on using Vizor.IO, a new platform for developing WebVR. He will go over how you can view other projects and then how to make your own simple scene with teleportation, literally without coding Here is the link to Vizor: https://vizor.io/ Here is the link to the project you can make: http://vizor.io/techstart/fusedvr_teleport Welcome to the weekly FusedVR Tutorials! These videos/streams are a chance not only for anyone to learn more about VR development, but also a chance for anyone to ask questions about LITERALLY anything! Whether it be about your own VR development, your future projects, or just VR in general, we would love to talk with you about it! Suggestions for future streams. Post Here: http://fusedvr.com If you missed last week's stream, here is a link to that video where we go over how to build Bowling VR: https://www.youtube.com/watch?v=GOCdVI3Y4cI Interested in keeping up to date with the live streams? Follow us on social media or subscribe to the channel! https://www.facebook.com/FusedVR/ https://twitter.com/FusedVR http://bit.ly/1SZXwtn
https://wn.com/Vizor.Io_Webvr_Tutorial_(No_Code_)
Virtual Desktop 1.0 Trailer

Virtual Desktop 1.0 Trailer

  • Order:
  • Duration: 6:43
  • Updated: 23 Mar 2016
  • views: 1095583
videos
Official website: http://www.vrdesktop.net/ Music by Ross Bugden: https://www.youtube.com/channel/UCQKGLOK2FqmVgVwYferltKQ
https://wn.com/Virtual_Desktop_1.0_Trailer
1 Year of VR Research

1 Year of VR Research

  • Order:
  • Duration: 9:20
  • Updated: 26 May 2017
  • views: 220689
videos
Wow, wasn't expecting so much when I started editing this together. Easy to forget how differently we thought about these technologies only a year ago. Which was so different from a year before that. And the year before that. We're now in our 4th year of research, but this was our 1st year with so much support, and as a nonprofit, and we're really excited about it all! If you want to find out more about any of the projects shown, you can probably find them on http://elevr.com. Or if you want to contact the research group you can use the gmail address "elevirtual". Our group is part of HARC at YCR: https://harc.ycr.org
https://wn.com/1_Year_Of_Vr_Research
Live coding: Make a virtual reality game - Google I/O 2016

Live coding: Make a virtual reality game - Google I/O 2016

  • Order:
  • Duration: 36:21
  • Updated: 20 May 2016
  • views: 30180
videos
Let's make a virtual reality game! Join Shanee Nishry for a live coding session using the Unity Cardboard SDK to create a virtual reality game. By the end of the session we will have a small yet fun "defend the castle" game with a terrifyingly cute enemy army and a player controlled cannon to fend off the attack. We'll explore stereoscopic rendering, user controls using input and the Cardboard Reticle and even add 3D real-time binaural audio! See all the talks from Google I/O 2016 here: https://goo.gl/olw6kV Watch more Android talks at I/O 2016 here: https://goo.gl/Uv3jls Watch more Chrome talks at I/O 2016 here: https://goo.gl/JoMLpB Watch more Firebase talks at I/O 2016 here: https://goo.gl/JTH9Fr Subscribe to the Google Developers Channel: http://goo.gl/mQyv5L #io16 #GoogleIO #GoogleIO2016
https://wn.com/Live_Coding_Make_A_Virtual_Reality_Game_Google_I_O_2016
PRIMITIVE - Graphical Interpreter

PRIMITIVE - Graphical Interpreter

  • Order:
  • Duration: 1:24
  • Updated: 16 Sep 2016
  • views: 10319
videos
Step inside of Java code with the PRIMITIVE Graphical Interpreter. With the power of data visualization in virtual reality, exploring large and complicated code bases has never been more immersive. Music Credit: "Rapid Cognition" by Phutureprimitive From the album Kinetik phutureprimitive.com
https://wn.com/Primitive_Graphical_Interpreter
Coding Challenge #64.2: Inverse Kinematics

Coding Challenge #64.2: Inverse Kinematics

  • Order:
  • Duration: 36:45
  • Updated: 17 Mar 2017
  • views: 38050
videos
This coding challenge is the second in a series on kinematics! In this video I demonstrate forward inverse kinematics in Processing (Java) and create an eel or snake-like creature that follows the mouse. Link to Part 1: https://youtu.be/xXjRlEr7AGk Link to Part 3: https://youtu.be/RTc6i-7N3ms Link to Part 4: https://youtu.be/10st01Z0jxc Support this channel on Patreon: https://patreon.com/codingtrain To buy Coding Train merchandise: https://codingtrain.storenvy.com Send me your questions and coding challenges!: https://github.com/CodingTrain/Rainbow-Topics Contact: Twitter: https://twitter.com/shiffman The Coding Train website: http://thecodingtrain.com/ Links discussed in this video: Kinematics on Wikipedia: https://en.wikipedia.org/wiki/Kinematics Interactive Fish Aquarium Desktop Wallpaper: https://www.youtube.com/watch?v=Inpo9tpUMwE Coding Math on Youtube: https://www.youtube.com/user/codingmath Source Code for the all Video Lessons: https://github.com/CodingTrain/Rainbow-Code p5.js: https://p5js.org/ Processing: https://processing.org For More Coding Challenges: https://www.youtube.com/playlist?list=PLRqwX-V7Uu6ZiZxtDDRCi6uhfTH4FilpH For an Intro to Programming using p5.js: https://www.youtube.com/playlist?list=PLRqwX-V7Uu6Zy51Q-x9tMWIv9cueOFTFA Help us caption & translate this video! http://amara.org/v/5JWo/
https://wn.com/Coding_Challenge_64.2_Inverse_Kinematics
Create a Virtual Reality Game in Seven Minutes (Google Cardboard)

Create a Virtual Reality Game in Seven Minutes (Google Cardboard)

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  • Duration: 6:55
  • Updated: 03 Jan 2015
  • views: 161193
videos
The code and tutorial can be accessed here: https://coderbyte.com/tutorial/create-a-virtual-reality-game-for-google-cardboard Tutorial on how to create your first mobile-based virtual reality game using Unity and the Google Cardboard Unity plugin.
https://wn.com/Create_A_Virtual_Reality_Game_In_Seven_Minutes_(Google_Cardboard)
Oculus Connect 2: Live Coding Session with John Carmack

Oculus Connect 2: Live Coding Session with John Carmack

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  • Duration: 1:05:22
  • Updated: 04 Nov 2015
  • views: 80962
videos
Oculus Connect 2 is our second annual developer conference where engineers, designers, and creatives from around the world come together to learn about the future of the Oculus platform and push virtual reality forward. Session Description: John Carmack will demonstrate the process of developing a simple VR application using a new development environment for rapid development and open deployment on Gear VR. You’ll also learn more about media processing, remote development, deployment, and multi-user setup. Speaker: John Carmack, CTO, Oculus Learn more about Oculus Connect: http://ocul.us/OC2 Official Oculus Channels: Oculus: ocul.us/Oculus Facebook: ocul.us/Facebook Twitter: ocul.us/Twitter Instagram: ocul.us/Instagram
https://wn.com/Oculus_Connect_2_Live_Coding_Session_With_John_Carmack
VR Level design - VR game development in Unreal Engine 4

VR Level design - VR game development in Unreal Engine 4

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  • Duration: 13:25
  • Updated: 25 May 2017
  • views: 10321
videos
Hey everyone! In this video I show off the new VR level editing tools in Unreal Engine 4.16. I hope you enjoy the video! Consider supporting me on Patreon: https://www.patreon.com/matthewpalaje Social media: My Blog: https://www.matthewpalaje.com/development-blog/ Twitter: https://twitter.com/Matthew_Palaje Instagram: https://www.instagram.com/matthewpalaje/ My Android game: https://play.google.com/store/apps/details?id=com.MatthewPalaje.Unknown&hl=en Website: http://matthewpalaje.com/
https://wn.com/Vr_Level_Design_Vr_Game_Development_In_Unreal_Engine_4
How To Virtual Reality App in UNDER 15 MINUTES!! with Google VR and Unity for Android or IOS

How To Virtual Reality App in UNDER 15 MINUTES!! with Google VR and Unity for Android or IOS

  • Order:
  • Duration: 13:30
  • Updated: 24 Aug 2016
  • views: 92806
videos
​This tutorial goes through how to make a VR (virtual reality) app for your mobile device using the new Google VR plugin for Unity (previously Google Cardboard). The app can be build to run on Android or IOS phones as long as they are compatible with Google Cardboard. I tried to make this as quick and simple as possible. The game consists of a maze that you can navigate through. Your first person character walks forward in whatever direction your head is facing. To follow along you will need: Unity 3D: https://unity3d.com/ The Google VR plugin: https://developers.google.com/vr/unity/download (click "download the repo directly) Thanks for looking and let me know in the comments if you have any questions! Next up daydream controller support!
https://wn.com/How_To_Virtual_Reality_App_In_Under_15_Minutes_With_Google_Vr_And_Unity_For_Android_Or_Ios
Dennis working on coding VR game

Dennis working on coding VR game

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  • Duration: 6:41
  • Updated: 14 Feb 2018
  • views: 2
videos
Dennis is working on his VR game for the invention convention. In this part he is coding the functions on the controllers with their task in the game.
https://wn.com/Dennis_Working_On_Coding_Vr_Game
Edutech Korea 2017 in Coex Mall! VR, 3D Printer and Coding Education!

Edutech Korea 2017 in Coex Mall! VR, 3D Printer and Coding Education!

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  • Duration: 13:03
  • Updated: 19 Jan 2017
  • views: 2173
videos
I went to the Edutech (Education Fair) Korea in Coex. In this Vlog I filmed my way from my office to Coex, and some moments of the education fair! :)
https://wn.com/Edutech_Korea_2017_In_Coex_Mall_Vr,_3D_Printer_And_Coding_Education
VR FPS Game Prototype - Learning VR game development in Unreal Engine 4

VR FPS Game Prototype - Learning VR game development in Unreal Engine 4

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  • Duration: 6:46
  • Updated: 18 May 2017
  • views: 11284
videos
Hey everyone! In this video I show you a three day prototype I developed to learn shooting mechanics in VR. Patreon: https://www.patreon.com/matthewpalaje Music: https://opengameart.org/content/enchanted-tiki-86 Social media: My Blog: https://www.matthewpalaje.com/development-blog/ Twitter: https://twitter.com/Matthew_Palaje Instagram: https://www.instagram.com/matthewpalaje/ My Android game: https://play.google.com/store/apps/details?id=com.MatthewPalaje.Unknown&hl=en Website: http://matthewpalaje.com/
https://wn.com/Vr_Fps_Game_Prototype_Learning_Vr_Game_Development_In_Unreal_Engine_4
No Coding Unity VR Game Development - Part 7: Using Third Person Controller

No Coding Unity VR Game Development - Part 7: Using Third Person Controller

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  • Duration: 14:49
  • Updated: 23 Oct 2017
  • views: 188
videos
In this part, we look at building a basic scene with lighting and importing the third person controller that comes with Unity for prototyping purposes. We also discuss moving your camera and object parenting. No Coding Unity VR Game Development tutorial series. In this series we will be making a hack and slash VR game starting from absolutely zero. For the coding aspect, we will be using Unity's Playmaker asset, the only non-free tool used in the entire process.
https://wn.com/No_Coding_Unity_Vr_Game_Development_Part_7_Using_Third_Person_Controller
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