• Zach Barth - Makes a VR game in 17 minutes [Summit 2015]

    Developing room-scale VR games Zach Barth (Valve) Developing games for VR presents many opportunities, but also many challenges. In this talk we'll explore some of the common problems encountered when designing and developing VR games and look at solutions developed by Valve and other game studios. Topics covered include the exciting game design possibilities of room-scale VR and using SteamVR to write hardware-agnostic games. Zach Barth (Valve) Zach is a game designer and programmer at Valve, currently working on SteamVR. Prior to joining Valve, Zach was the creative director at the independent game studio Zachtronics, where he worked on SpaceChem, Infinifactory, and TIS-100. valvesoftware.com

    published: 27 Nov 2015
  • Virtual Desktop 1.0 FULL DEMO w/ HTC Vive!

    Virtual Desktop 1.0 is a SteamVR app that lets you interface with your desktop like never before (seriously). Let's see what it can do! OFFER STILL VALID: Use code AWESOMESAUCE for a $5 .tech domain (It's normally $50): http://www.get.tech ▷ SHOP MY STORE http://www.awesomesaucenetwork.com/store/ ▷ CREDITS Kevin Macleod - http://www.incompetech.com Audio file(s) provided by http://www.audiomicro.com NoCopyrightSounds https://www.youtube.com/user/NoCopyrightSounds

    published: 28 Apr 2016
  • RiftSketch: Live coding in VR with the Oculus Rift, Firefox WebVR, JavaScript and Three.js

    I built a live-coding web app for the Oculus Rift where you code in JavaScript using Three.js and watch the world change around you in real-time. It's quite a niche application since you need to have an Oculus Rift, be a JavaScript programmer *and* be sufficiently familiar with Three.js but, if you fit that criteria, it's a surprisingly engaging experience! If happen to have a Rift and you want to try it out yourself, download the Windows or OS X or dev build of Firefox that includes the WebVR APIs from http://blog.bitops.com/blog/2014/08/20/updated-firefox-vr-builds/ and visit http://brianpeiris.github.io/RiftSketch with your Rift hooked up. The code's messy but it's up on GitHub: https://github.com/brianpeiris/RiftSketch Edit: Since people keep asking, the music is actually just one ...

    published: 04 Oct 2014
  • This is what it's like to code for VR

    This is what coding for VR is like. Watch the sun go down as I sit in front of my 65" 4k television and code a VR application. This was only an hour long session, of exploration and testing out A-frame with the vive.

    published: 20 Nov 2016
  • Virtual Reality (VR): Too Early To Specialize?

    FREE COURSE - 5 Learning Mistakes Software Developers Make ◄ https://simpleprogrammer.com/learn-faster SUBSCRIBE TO THIS CHANNEL: vid.io/xokz CHECK OUT HIRED.COM: http://simpleprogrammer.com/hiredsp Specialization & Niching Down For Programmers: https://www.youtube.com/playlist?list=PLjwWT1Xy3c4W5SK-MGjp_KSFZF2pEMCt8 Virtual Reality: Too Early To Specialize? So, a lot of you have probably heard of virtual reality (or VR) over the last few months, right? VR is definitely getting more attention and exposure on the media and more attention is being drawn into this amazing area of expertise. So, for those who don't know, Virtual Reality (VR) consists of "Virtual reality (VR) typically refers to computer technologies that use software to generate realistic images, sounds and other sensati...

    published: 07 Dec 2016
  • Create a Virtual Reality Game in Seven Minutes (Google Cardboard)

    The code and tutorial can be accessed here: https://coderbyte.com/tutorial/create-a-virtual-reality-game-for-google-cardboard Tutorial on how to create your first mobile-based virtual reality game using Unity and the Google Cardboard Unity plugin.

    published: 03 Jan 2015
  • Live coding: Make a virtual reality game - Google I/O 2016

    Let's make a virtual reality game! Join Shanee Nishry for a live coding session using the Unity Cardboard SDK to create a virtual reality game. By the end of the session we will have a small yet fun "defend the castle" game with a terrifyingly cute enemy army and a player controlled cannon to fend off the attack. We'll explore stereoscopic rendering, user controls using input and the Cardboard Reticle and even add 3D real-time binaural audio! See all the talks from Google I/O 2016 here: https://goo.gl/olw6kV Watch more Android talks at I/O 2016 here: https://goo.gl/Uv3jls Watch more Chrome talks at I/O 2016 here: https://goo.gl/JoMLpB Watch more Firebase talks at I/O 2016 here: https://goo.gl/JTH9Fr Subscribe to the Google Developers Channel: http://goo.gl/mQyv5L #io16 #GoogleIO #Googl...

    published: 20 May 2016
  • Oculus Connect 2: Live Coding Session with John Carmack

    Oculus Connect 2 is our second annual developer conference where engineers, designers, and creatives from around the world come together to learn about the future of the Oculus platform and push virtual reality forward. Session Description: John Carmack will demonstrate the process of developing a simple VR application using a new development environment for rapid development and open deployment on Gear VR. You’ll also learn more about media processing, remote development, deployment, and multi-user setup. Speaker: John Carmack, CTO, Oculus Learn more about Oculus Connect: http://ocul.us/OC2 Official Oculus Channels: Oculus: ocul.us/Oculus Facebook: ocul.us/Facebook Twitter: ocul.us/Twitter Instagram: ocul.us/Instagram

    published: 04 Nov 2015
  • Best Programming Languages for Augmented Reality

    --------- THIS VIDEO IS SPONSORED BY -------------- The Tech Academy http://ow.ly/RAMO30fE7Oc Dev Mountain Coding Bootcamp https://goo.gl/P4vgKS HipsterCode (my website) https://www.hipstercode.com/ JOIN MY SLACK CHANNEL https://www.patreon.com/chrishawkes

    published: 30 May 2017
  • VR & Cinema - Google I/O 2016

    Filmmakers breaking into virtual reality face an entirely new set of challenges; creating for a new medium requires a new perspective. Join Google's Principal Filmmaker for VR, Jessica Brillhart, as she explores the emerging landscape and language of cinematic VR – providing some of her own insights from being a creator in this field while highlighting experiences produced by the world's most prolific VR content creators. See all the talks from Google I/O 2016 here: https://goo.gl/olw6kV Watch more Android talks at I/O 2016 here: https://goo.gl/Uv3jls Watch more Chrome talks at I/O 2016 here: https://goo.gl/JoMLpB Watch more Firebase talks at I/O 2016 here: https://goo.gl/JTH9Fr Subscribe to the Google Developers Channel: http://goo.gl/mQyv5L #io16 #GoogleIO #GoogleIO2016

    published: 20 May 2016
  • Code in Virtual Reality

    Into programming? Now you can be *into* programming. WEBSITE: http://futurism.com FACEBOOK: https://www.facebook.com/futurism TWITTER: https://twitter.com/futurism INSTAGRAM: https://instagram.com/futurism TUMBLR: http://futurismnews.tumblr.com/

    published: 04 Oct 2016
  • The Future of Immersive Experiences on the Web with VR and AR (Chrome Dev Summit 2017)

    In this video, Josh Carpenter and Brandon Jones give an update on WebVR and share key code and business learnings from early adopters of VR, including best practices for creating immersive WebVR experiences that work on desktop, mobile, and in VR headsets. They also discuss the future of augmented reality on the web. Check out the rest of the Chrome Dev Summit videos here: https://goo.gl/ekCoVu Subscribe to the Google Chrome Developers channel: http://goo.gl/LLLNvf

    published: 25 Oct 2017
  • VR Developer Nanodegree Worth Doing ?

    👍Buy VR: http://amzn.to/2dLUmzM Google VR is also the partner in developer the VR Developer Nanodegree for Udacity and its use the Unity Game Engine Here is the Link VR Developer Nanodegree: http://bit.ly/2dpvrne VR Developer Nanodegree will take you 3 months to 6 months to complete it But you need to ask you self, Do you think VR will succeed to fail. I will Say Virtual Reality will not take off but you can use the knowledge which you will be learning in the Nanodegree for Game Development. The first project in VR Nanodegree will be developer your First VR App But you won't be doing any hardcore VR Coding. At the end VR Job openings are up 800% per Year So You can give a Try to VR. Subscribe for More Jimmy a Geek Tech Questions Videos. ♞Host: Umair Ramay (Jimmy a Geek) ♞Ask Me Questi...

    published: 23 Oct 2016
  • PRIMITIVE - Graphical Interpreter

    Step inside of Java code with the PRIMITIVE Graphical Interpreter. With the power of data visualization in virtual reality, exploring large and complicated code bases has never been more immersive. Music Credit: "Rapid Cognition" by Phutureprimitive From the album Kinetik phutureprimitive.com

    published: 16 Sep 2016
  • Coding AR VR Ologrammi

    published: 23 Sep 2017
  • Vizor.IO WebVR Tutorial (NO CODE!)

    Super exciting tutorial this week on using Vizor.IO, a new platform for developing WebVR. He will go over how you can view other projects and then how to make your own simple scene with teleportation, literally without coding Here is the link to Vizor: https://vizor.io/ Here is the link to the project you can make: http://vizor.io/techstart/fusedvr_teleport Welcome to the weekly FusedVR Tutorials! These videos/streams are a chance not only for anyone to learn more about VR development, but also a chance for anyone to ask questions about LITERALLY anything! Whether it be about your own VR development, your future projects, or just VR in general, we would love to talk with you about it! Suggestions for future streams. Post Here: http://fusedvr.com If you missed last week's stream, here i...

    published: 25 Feb 2017
  • VR Editor: Building VR in VR with UE4 | Feature Highlight | Unreal Engine

    Epic Games' Tim Sweeney and Mike Fricker give a first glimpse of VR content creation using the first VR Editor for a game engine. Using the Unreal Editor in VR mode developers can create content in VR using the HTC Vive and Oculus motion controls. Check out unrealengine.com/blog for more information, and watch Twitch.tv/UnrealEngine on March 16 for release details.

    published: 04 Feb 2016
  • How To Virtual Reality App in UNDER 15 MINUTES!! with Google VR and Unity for Android or IOS

    ​This tutorial goes through how to make a VR (virtual reality) app for your mobile device using the new Google VR plugin for Unity (previously Google Cardboard). The app can be build to run on Android or IOS phones as long as they are compatible with Google Cardboard. I tried to make this as quick and simple as possible. The game consists of a maze that you can navigate through. Your first person character walks forward in whatever direction your head is facing. To follow along you will need: Unity 3D: https://unity3d.com/ The Google VR plugin: https://developers.google.com/vr/unity/download (click "download the repo directly) Thanks for looking and let me know in the comments if you have any questions! Next up daydream controller support!

    published: 24 Aug 2016
  • Edutech Korea 2017 in Coex Mall! VR, 3D Printer and Coding Education!

    I went to the Edutech (Education Fair) Korea in Coex. In this Vlog I filmed my way from my office to Coex, and some moments of the education fair! :)

    published: 19 Jan 2017
  • VR Coding Environment Prototype in Unity (for Oculus Rift)

    You can now control Unity VR environment from inside with a virtual keyboard. you can download it from: https://www.dropbox.com/sh/ktwcrz2qjl84zt8/t5rFmlamDR/coding_v0.1.zip

    published: 23 Jun 2013
  • VR Coding 01 - 3D Coordinate System

    Recorded with http://screencast-o-matic.com

    published: 02 Jun 2017
  • Getting Started - Unity Steam VR Tutorial For The Absolute Beginner - HTC Vive

    WARNING: THIS VIDEO IS NOW RATHER OLD. THE INSTRUCTIONS MAY NOT WORK WITH THE LATEST VERSION OF UNITY AND/OR PLUGINS. I RECOMMEND YOU FOLLOW A MORE RECENT TUTORIAL VIDEO INSTEAD OF THIS ONE. In 22 minutes I'll take you step-by-step and show you how to quickly and efficiently build a Unity VR experience from scratch. We'll cover the following: (1) Steam VR Plugin - The backbone of any Unity VR project, (2) ProBuilder Basic - For quick VR level prototyping, (3) The Lab Renderer - To look pretty like Mommy, (4) Vive-Teleporter - Smooth parabolic teleportation similar to The Lab.

    published: 05 Aug 2016
  • How to Virtual Reality App FPS Game for Beginners with Unity and GoogleVR

    EDIT: I SCREWED UP. YOU MUST INSTALL BLENDER TO IMPORT THE GUN INTO UNITY. ANOTHER OPTION WOULD BE JUST TO FIND A FREE GUN ON THE ASSET STORE, THEN YOU WONT NEED BLENDER. This Tutorial will walk you through making your first virtual reality app FPS with the Unity 3D video game engine and the GoogleVR plugin. This game will work for IOS and Android so it will run with traditional Google Cardboard headsets as well as the new Daydream VR headset. This will not require any previous experience with VR development or Unity 3D so I will try to make all the instructions as clear and beginner friendly as possible. The virtual reality game we will be making is a first person zombie shooter. The best part is, all the software we need to create this game is available for free. I know I learn best t...

    published: 05 Jan 2017
  • Experiments with Styly, VR Creation without Coding at VR Hub Tokyo Meetup

    See the outputs of HTV Vive virtual experience made in just few minutes without code using Styly.

    published: 12 Sep 2017
developed with YouTube
Zach Barth - Makes a VR game in 17 minutes [Summit 2015]

Zach Barth - Makes a VR game in 17 minutes [Summit 2015]

  • Order:
  • Duration: 23:36
  • Updated: 27 Nov 2015
  • views: 23000
videos
Developing room-scale VR games Zach Barth (Valve) Developing games for VR presents many opportunities, but also many challenges. In this talk we'll explore some of the common problems encountered when designing and developing VR games and look at solutions developed by Valve and other game studios. Topics covered include the exciting game design possibilities of room-scale VR and using SteamVR to write hardware-agnostic games. Zach Barth (Valve) Zach is a game designer and programmer at Valve, currently working on SteamVR. Prior to joining Valve, Zach was the creative director at the independent game studio Zachtronics, where he worked on SpaceChem, Infinifactory, and TIS-100. valvesoftware.com
https://wn.com/Zach_Barth_Makes_A_Vr_Game_In_17_Minutes_Summit_2015
Virtual Desktop 1.0 FULL DEMO w/ HTC Vive!

Virtual Desktop 1.0 FULL DEMO w/ HTC Vive!

  • Order:
  • Duration: 16:49
  • Updated: 28 Apr 2016
  • views: 309682
videos
Virtual Desktop 1.0 is a SteamVR app that lets you interface with your desktop like never before (seriously). Let's see what it can do! OFFER STILL VALID: Use code AWESOMESAUCE for a $5 .tech domain (It's normally $50): http://www.get.tech ▷ SHOP MY STORE http://www.awesomesaucenetwork.com/store/ ▷ CREDITS Kevin Macleod - http://www.incompetech.com Audio file(s) provided by http://www.audiomicro.com NoCopyrightSounds https://www.youtube.com/user/NoCopyrightSounds
https://wn.com/Virtual_Desktop_1.0_Full_Demo_W_Htc_Vive
RiftSketch: Live coding in VR with the Oculus Rift, Firefox WebVR, JavaScript and Three.js

RiftSketch: Live coding in VR with the Oculus Rift, Firefox WebVR, JavaScript and Three.js

  • Order:
  • Duration: 10:36
  • Updated: 04 Oct 2014
  • views: 255201
videos
I built a live-coding web app for the Oculus Rift where you code in JavaScript using Three.js and watch the world change around you in real-time. It's quite a niche application since you need to have an Oculus Rift, be a JavaScript programmer *and* be sufficiently familiar with Three.js but, if you fit that criteria, it's a surprisingly engaging experience! If happen to have a Rift and you want to try it out yourself, download the Windows or OS X or dev build of Firefox that includes the WebVR APIs from http://blog.bitops.com/blog/2014/08/20/updated-firefox-vr-builds/ and visit http://brianpeiris.github.io/RiftSketch with your Rift hooked up. The code's messy but it's up on GitHub: https://github.com/brianpeiris/RiftSketch Edit: Since people keep asking, the music is actually just one of the royalty-free tracks from YouTube's audio library called "Grass" by "Silent Partner": https://www.youtube.com/audiolibrary_download?vid=2545f834238bcd11
https://wn.com/Riftsketch_Live_Coding_In_Vr_With_The_Oculus_Rift,_Firefox_Webvr,_Javascript_And_Three.Js
This is what it's like to code for VR

This is what it's like to code for VR

  • Order:
  • Duration: 0:31
  • Updated: 20 Nov 2016
  • views: 133
videos
This is what coding for VR is like. Watch the sun go down as I sit in front of my 65" 4k television and code a VR application. This was only an hour long session, of exploration and testing out A-frame with the vive.
https://wn.com/This_Is_What_It's_Like_To_Code_For_Vr
Virtual Reality (VR): Too Early To Specialize?

Virtual Reality (VR): Too Early To Specialize?

  • Order:
  • Duration: 9:59
  • Updated: 07 Dec 2016
  • views: 5766
videos
FREE COURSE - 5 Learning Mistakes Software Developers Make ◄ https://simpleprogrammer.com/learn-faster SUBSCRIBE TO THIS CHANNEL: vid.io/xokz CHECK OUT HIRED.COM: http://simpleprogrammer.com/hiredsp Specialization & Niching Down For Programmers: https://www.youtube.com/playlist?list=PLjwWT1Xy3c4W5SK-MGjp_KSFZF2pEMCt8 Virtual Reality: Too Early To Specialize? So, a lot of you have probably heard of virtual reality (or VR) over the last few months, right? VR is definitely getting more attention and exposure on the media and more attention is being drawn into this amazing area of expertise. So, for those who don't know, Virtual Reality (VR) consists of "Virtual reality (VR) typically refers to computer technologies that use software to generate realistic images, sounds and other sensations that replicate a real environment (or create an imaginary setting), and simulate a user's physical presence in this environment, by enabling the user to interact with this space and any objects depicted therein using specialized display screens or projectors and other devices. VR has been defined as "...a realistic and immersive simulation of a three-dimensional environment, created using interactive software and hardware, and experienced or controlled by movement of the body" or as an "immersive, interactive experience generated by a computer". A person using virtual reality equipment is typically able to "look around" the artificial world, move about in it and interact with features or items that are depicted on a screen or in goggles. Virtual realities artificially create sensory experiences, which can include sight, touch, hearing, and, less commonly, smell. Most 2016-era virtual realities are displayed either on a computer monitor, a projector screen, or with a virtual reality headset (also called head-mounted display or HMD). HMDs typically take the form of head-mounted goggles with a screen in front of the eyes. Some simulations include additional sensory information and provide sounds through speakers or headphones. Virtual Reality actually brings the user into the digital world by cutting off outside stimuli. In this way user is solely focusing on the digital content." (Source: https://en.wikipedia.org/wiki/Virtual_reality) So, all this attention may raise a lot of different questions to programmers that want to specialize in VR. Is it too early? How it the market right now? Is it a shot in the dark? Watch this video and find out! If you have a question, email me at john@simpleprogrammer.com If you liked this video, share, like and, of course, subscribe! Subscribe To My YouTube Channel: http://bit.ly/1zPTNLT Visit Simple Programmer Website: http://simpleprogrammer.com/ Connect with me on social media: Facebook: https://www.facebook.com/SimpleProgrammer Twitter: https://twitter.com/jsonmez Other Links: Sign up for the Simple Programmer Newsletter: http://simpleprogrammer.com/email Simple Programmer blog: http://simpleprogrammer.com/blog Learn how to learn anything quickly: http://10stepstolearn.com Boost your career now: http://devcareerboost.com Other Related Topics: software development, programming, coding
https://wn.com/Virtual_Reality_(Vr)_Too_Early_To_Specialize
Create a Virtual Reality Game in Seven Minutes (Google Cardboard)

Create a Virtual Reality Game in Seven Minutes (Google Cardboard)

  • Order:
  • Duration: 6:55
  • Updated: 03 Jan 2015
  • views: 149988
videos
The code and tutorial can be accessed here: https://coderbyte.com/tutorial/create-a-virtual-reality-game-for-google-cardboard Tutorial on how to create your first mobile-based virtual reality game using Unity and the Google Cardboard Unity plugin.
https://wn.com/Create_A_Virtual_Reality_Game_In_Seven_Minutes_(Google_Cardboard)
Live coding: Make a virtual reality game - Google I/O 2016

Live coding: Make a virtual reality game - Google I/O 2016

  • Order:
  • Duration: 36:21
  • Updated: 20 May 2016
  • views: 27923
videos
Let's make a virtual reality game! Join Shanee Nishry for a live coding session using the Unity Cardboard SDK to create a virtual reality game. By the end of the session we will have a small yet fun "defend the castle" game with a terrifyingly cute enemy army and a player controlled cannon to fend off the attack. We'll explore stereoscopic rendering, user controls using input and the Cardboard Reticle and even add 3D real-time binaural audio! See all the talks from Google I/O 2016 here: https://goo.gl/olw6kV Watch more Android talks at I/O 2016 here: https://goo.gl/Uv3jls Watch more Chrome talks at I/O 2016 here: https://goo.gl/JoMLpB Watch more Firebase talks at I/O 2016 here: https://goo.gl/JTH9Fr Subscribe to the Google Developers Channel: http://goo.gl/mQyv5L #io16 #GoogleIO #GoogleIO2016
https://wn.com/Live_Coding_Make_A_Virtual_Reality_Game_Google_I_O_2016
Oculus Connect 2: Live Coding Session with John Carmack

Oculus Connect 2: Live Coding Session with John Carmack

  • Order:
  • Duration: 1:05:22
  • Updated: 04 Nov 2015
  • views: 78957
videos
Oculus Connect 2 is our second annual developer conference where engineers, designers, and creatives from around the world come together to learn about the future of the Oculus platform and push virtual reality forward. Session Description: John Carmack will demonstrate the process of developing a simple VR application using a new development environment for rapid development and open deployment on Gear VR. You’ll also learn more about media processing, remote development, deployment, and multi-user setup. Speaker: John Carmack, CTO, Oculus Learn more about Oculus Connect: http://ocul.us/OC2 Official Oculus Channels: Oculus: ocul.us/Oculus Facebook: ocul.us/Facebook Twitter: ocul.us/Twitter Instagram: ocul.us/Instagram
https://wn.com/Oculus_Connect_2_Live_Coding_Session_With_John_Carmack
Best Programming Languages for Augmented Reality

Best Programming Languages for Augmented Reality

  • Order:
  • Duration: 9:01
  • Updated: 30 May 2017
  • views: 5637
videos
--------- THIS VIDEO IS SPONSORED BY -------------- The Tech Academy http://ow.ly/RAMO30fE7Oc Dev Mountain Coding Bootcamp https://goo.gl/P4vgKS HipsterCode (my website) https://www.hipstercode.com/ JOIN MY SLACK CHANNEL https://www.patreon.com/chrishawkes
https://wn.com/Best_Programming_Languages_For_Augmented_Reality
VR & Cinema - Google I/O 2016

VR & Cinema - Google I/O 2016

  • Order:
  • Duration: 29:57
  • Updated: 20 May 2016
  • views: 64938
videos
Filmmakers breaking into virtual reality face an entirely new set of challenges; creating for a new medium requires a new perspective. Join Google's Principal Filmmaker for VR, Jessica Brillhart, as she explores the emerging landscape and language of cinematic VR – providing some of her own insights from being a creator in this field while highlighting experiences produced by the world's most prolific VR content creators. See all the talks from Google I/O 2016 here: https://goo.gl/olw6kV Watch more Android talks at I/O 2016 here: https://goo.gl/Uv3jls Watch more Chrome talks at I/O 2016 here: https://goo.gl/JoMLpB Watch more Firebase talks at I/O 2016 here: https://goo.gl/JTH9Fr Subscribe to the Google Developers Channel: http://goo.gl/mQyv5L #io16 #GoogleIO #GoogleIO2016
https://wn.com/Vr_Cinema_Google_I_O_2016
Code in Virtual Reality

Code in Virtual Reality

  • Order:
  • Duration: 0:44
  • Updated: 04 Oct 2016
  • views: 6019
videos
Into programming? Now you can be *into* programming. WEBSITE: http://futurism.com FACEBOOK: https://www.facebook.com/futurism TWITTER: https://twitter.com/futurism INSTAGRAM: https://instagram.com/futurism TUMBLR: http://futurismnews.tumblr.com/
https://wn.com/Code_In_Virtual_Reality
The Future of Immersive Experiences on the Web with VR and AR (Chrome Dev Summit 2017)

The Future of Immersive Experiences on the Web with VR and AR (Chrome Dev Summit 2017)

  • Order:
  • Duration: 24:44
  • Updated: 25 Oct 2017
  • views: 42
videos
In this video, Josh Carpenter and Brandon Jones give an update on WebVR and share key code and business learnings from early adopters of VR, including best practices for creating immersive WebVR experiences that work on desktop, mobile, and in VR headsets. They also discuss the future of augmented reality on the web. Check out the rest of the Chrome Dev Summit videos here: https://goo.gl/ekCoVu Subscribe to the Google Chrome Developers channel: http://goo.gl/LLLNvf
https://wn.com/The_Future_Of_Immersive_Experiences_On_The_Web_With_Vr_And_Ar_(Chrome_Dev_Summit_2017)
VR Developer Nanodegree Worth Doing ?

VR Developer Nanodegree Worth Doing ?

  • Order:
  • Duration: 3:31
  • Updated: 23 Oct 2016
  • views: 2639
videos
👍Buy VR: http://amzn.to/2dLUmzM Google VR is also the partner in developer the VR Developer Nanodegree for Udacity and its use the Unity Game Engine Here is the Link VR Developer Nanodegree: http://bit.ly/2dpvrne VR Developer Nanodegree will take you 3 months to 6 months to complete it But you need to ask you self, Do you think VR will succeed to fail. I will Say Virtual Reality will not take off but you can use the knowledge which you will be learning in the Nanodegree for Game Development. The first project in VR Nanodegree will be developer your First VR App But you won't be doing any hardcore VR Coding. At the end VR Job openings are up 800% per Year So You can give a Try to VR. Subscribe for More Jimmy a Geek Tech Questions Videos. ♞Host: Umair Ramay (Jimmy a Geek) ♞Ask Me Question at Ask@JimmyaGeek.com ✪My Complete 2017 Video Gears: https://kit.com/jimmyageek/youtube-setup-2017 This Video is Recorded with: ►Camera: Sony WX500: http://amzn.to/2jzaqpy ☗ My Website: http://www.JimmyaGeek.com ☗ Facebook: https://www.facebook.com/JimmyaGeek ☗ Twitter: https://twitter.com/umairramay ✔T-Shirts: https://shop.spreadshirt.com/JimmyaGeek ✔Patreon Support: http://bit.ly/2c0CBtv ❤Best PC PARTS: http://amzn.to/2iY7y8h ❤Best Laptop: http://amzn.to/2iGpsZS ❤Best GPU: http://amzn.to/2iude72 ❤Web Design Books: http://amzn.to/2hJ26of 💡Power of Habit: http://amzn.to/2jKu9SE 🔥 HostGator: http://bit.ly/2kL4ddE 💢 IT Training: http://bit.ly/2jLLME2 ✨Coding at TreeHouse: http://bit.ly/1Twh7Wk ░Disclaimer: Links are Affiliate Link░
https://wn.com/Vr_Developer_Nanodegree_Worth_Doing
PRIMITIVE - Graphical Interpreter

PRIMITIVE - Graphical Interpreter

  • Order:
  • Duration: 1:24
  • Updated: 16 Sep 2016
  • views: 9925
videos
Step inside of Java code with the PRIMITIVE Graphical Interpreter. With the power of data visualization in virtual reality, exploring large and complicated code bases has never been more immersive. Music Credit: "Rapid Cognition" by Phutureprimitive From the album Kinetik phutureprimitive.com
https://wn.com/Primitive_Graphical_Interpreter
Coding AR VR Ologrammi

Coding AR VR Ologrammi

  • Order:
  • Duration: 2:51
  • Updated: 23 Sep 2017
  • views: 33
videos
https://wn.com/Coding_Ar_Vr_Ologrammi
Vizor.IO WebVR Tutorial (NO CODE!)

Vizor.IO WebVR Tutorial (NO CODE!)

  • Order:
  • Duration: 14:27
  • Updated: 25 Feb 2017
  • views: 2193
videos
Super exciting tutorial this week on using Vizor.IO, a new platform for developing WebVR. He will go over how you can view other projects and then how to make your own simple scene with teleportation, literally without coding Here is the link to Vizor: https://vizor.io/ Here is the link to the project you can make: http://vizor.io/techstart/fusedvr_teleport Welcome to the weekly FusedVR Tutorials! These videos/streams are a chance not only for anyone to learn more about VR development, but also a chance for anyone to ask questions about LITERALLY anything! Whether it be about your own VR development, your future projects, or just VR in general, we would love to talk with you about it! Suggestions for future streams. Post Here: http://fusedvr.com If you missed last week's stream, here is a link to that video where we go over how to build Bowling VR: https://www.youtube.com/watch?v=GOCdVI3Y4cI Interested in keeping up to date with the live streams? Follow us on social media or subscribe to the channel! https://www.facebook.com/FusedVR/ https://twitter.com/FusedVR http://bit.ly/1SZXwtn
https://wn.com/Vizor.Io_Webvr_Tutorial_(No_Code_)
VR Editor: Building VR in VR with UE4 | Feature Highlight | Unreal Engine

VR Editor: Building VR in VR with UE4 | Feature Highlight | Unreal Engine

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  • Duration: 1:59
  • Updated: 04 Feb 2016
  • views: 669468
videos
Epic Games' Tim Sweeney and Mike Fricker give a first glimpse of VR content creation using the first VR Editor for a game engine. Using the Unreal Editor in VR mode developers can create content in VR using the HTC Vive and Oculus motion controls. Check out unrealengine.com/blog for more information, and watch Twitch.tv/UnrealEngine on March 16 for release details.
https://wn.com/Vr_Editor_Building_Vr_In_Vr_With_Ue4_|_Feature_Highlight_|_Unreal_Engine
How To Virtual Reality App in UNDER 15 MINUTES!! with Google VR and Unity for Android or IOS

How To Virtual Reality App in UNDER 15 MINUTES!! with Google VR and Unity for Android or IOS

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  • Duration: 13:30
  • Updated: 24 Aug 2016
  • views: 75747
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​This tutorial goes through how to make a VR (virtual reality) app for your mobile device using the new Google VR plugin for Unity (previously Google Cardboard). The app can be build to run on Android or IOS phones as long as they are compatible with Google Cardboard. I tried to make this as quick and simple as possible. The game consists of a maze that you can navigate through. Your first person character walks forward in whatever direction your head is facing. To follow along you will need: Unity 3D: https://unity3d.com/ The Google VR plugin: https://developers.google.com/vr/unity/download (click "download the repo directly) Thanks for looking and let me know in the comments if you have any questions! Next up daydream controller support!
https://wn.com/How_To_Virtual_Reality_App_In_Under_15_Minutes_With_Google_Vr_And_Unity_For_Android_Or_Ios
Edutech Korea 2017 in Coex Mall! VR, 3D Printer and Coding Education!

Edutech Korea 2017 in Coex Mall! VR, 3D Printer and Coding Education!

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  • Duration: 13:03
  • Updated: 19 Jan 2017
  • views: 2087
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I went to the Edutech (Education Fair) Korea in Coex. In this Vlog I filmed my way from my office to Coex, and some moments of the education fair! :)
https://wn.com/Edutech_Korea_2017_In_Coex_Mall_Vr,_3D_Printer_And_Coding_Education
VR Coding Environment Prototype in Unity (for Oculus Rift)

VR Coding Environment Prototype in Unity (for Oculus Rift)

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  • Duration: 2:05
  • Updated: 23 Jun 2013
  • views: 3400
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You can now control Unity VR environment from inside with a virtual keyboard. you can download it from: https://www.dropbox.com/sh/ktwcrz2qjl84zt8/t5rFmlamDR/coding_v0.1.zip
https://wn.com/Vr_Coding_Environment_Prototype_In_Unity_(For_Oculus_Rift)
VR Coding 01 - 3D Coordinate System

VR Coding 01 - 3D Coordinate System

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  • Duration: 2:31
  • Updated: 02 Jun 2017
  • views: 69
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Recorded with http://screencast-o-matic.com
https://wn.com/Vr_Coding_01_3D_Coordinate_System
Getting Started - Unity Steam VR Tutorial For The Absolute Beginner - HTC Vive

Getting Started - Unity Steam VR Tutorial For The Absolute Beginner - HTC Vive

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  • Duration: 21:57
  • Updated: 05 Aug 2016
  • views: 26595
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WARNING: THIS VIDEO IS NOW RATHER OLD. THE INSTRUCTIONS MAY NOT WORK WITH THE LATEST VERSION OF UNITY AND/OR PLUGINS. I RECOMMEND YOU FOLLOW A MORE RECENT TUTORIAL VIDEO INSTEAD OF THIS ONE. In 22 minutes I'll take you step-by-step and show you how to quickly and efficiently build a Unity VR experience from scratch. We'll cover the following: (1) Steam VR Plugin - The backbone of any Unity VR project, (2) ProBuilder Basic - For quick VR level prototyping, (3) The Lab Renderer - To look pretty like Mommy, (4) Vive-Teleporter - Smooth parabolic teleportation similar to The Lab.
https://wn.com/Getting_Started_Unity_Steam_Vr_Tutorial_For_The_Absolute_Beginner_Htc_Vive
How to Virtual Reality App FPS Game for Beginners with Unity and GoogleVR

How to Virtual Reality App FPS Game for Beginners with Unity and GoogleVR

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  • Duration: 29:20
  • Updated: 05 Jan 2017
  • views: 28873
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EDIT: I SCREWED UP. YOU MUST INSTALL BLENDER TO IMPORT THE GUN INTO UNITY. ANOTHER OPTION WOULD BE JUST TO FIND A FREE GUN ON THE ASSET STORE, THEN YOU WONT NEED BLENDER. This Tutorial will walk you through making your first virtual reality app FPS with the Unity 3D video game engine and the GoogleVR plugin. This game will work for IOS and Android so it will run with traditional Google Cardboard headsets as well as the new Daydream VR headset. This will not require any previous experience with VR development or Unity 3D so I will try to make all the instructions as clear and beginner friendly as possible. The virtual reality game we will be making is a first person zombie shooter. The best part is, all the software we need to create this game is available for free. I know I learn best through doing projects that I am excited about, thats why I created this tutorial. I will only be able to touch on a lot of the major concepts, so if you want to learn anything more in depth I suggest you do your own research on all the different pieces. All the code and game assets can be downloaded here: http://wirebeings.com/how-to-make-virtual-reality-game.html You can download Unity from here: https://unity3d.com/ You will also need the GoogleVR SDK for Unity from here: https://developers.google.com/vr/unity/download Facebook: https://www.facebook.com/matthewchallberg Instagram: https://www.instagram.com/matthewhallberg/ Intro song: Sidewalks and Skeletons -BORN TO DIE
https://wn.com/How_To_Virtual_Reality_App_Fps_Game_For_Beginners_With_Unity_And_Googlevr
Experiments with Styly, VR Creation without Coding at VR Hub Tokyo Meetup

Experiments with Styly, VR Creation without Coding at VR Hub Tokyo Meetup

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  • Duration: 1:45
  • Updated: 12 Sep 2017
  • views: 46
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See the outputs of HTV Vive virtual experience made in just few minutes without code using Styly.
https://wn.com/Experiments_With_Styly,_Vr_Creation_Without_Coding_At_Vr_Hub_Tokyo_Meetup
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